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It is therefore really more a Kinetic Novel that you play for the beautiful scenery and eerie atmosphere more than it is a Video Game.
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There's only one puzzle in the game a relatively simple maze at the end when you navigate the Ark through some underground tunnels. You click to move ahead and activate things that's it. However, the game is entirely linear you cannot do anything or travel anywhere that isn't scripted. In appearance, the game is very similar to Myst. Prior to the game, however, you get subjected to the Sensorama yourself, and the rest of the game is played under its influence. The nation became suspicious of the scientists and has a secret agent investigate them. So they hacked into the Sensorama so that those subjected to it would obey Horselover instead. However, the scientists spotted at the observatory a comet approaching the earth, along with a mysterious giant spaceship, and realized the world was going to end and that the spaceship was there to rescue those who would come. As far as anyone can tell the nation commissioned this group of seven scientists (headed by Horselover Frost) to build a Mind-Control Device called "Sensorama" to brainwash dissidents. A lot of it is left to interpretation or told only by inference. The plot is quite esoteric and ambiguous. The game is set within a Diesel Punk nation called " The Empire," ruled by dictator Paulo Orlovsky, that feels and looks similar to that of George Orwell's 1984. In 1998, a better-known remake of the game titled Gadget: Past as Future was released by Cryo Interactive. Gadget: Invention, Travel, & Adventure is a point and click video game (though honestly more of a Visual Novel) directed by Haruhiko Shono and first released by Synergy Interactive in 1993.
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